PHASEMaterial
Surface characteristics that determine the acoustic properties of an object.
Declaration
class PHASEMaterialMentioned in
Overview
To specify the physical texture of a sound source or occluder, define the materials argument of the PHASEShape initializer, init(engine:mesh:materials:). The PHASEMaterialPreset contains the surface types with which you define the preset argument of this class’s init(engine:preset:) initializer.