Contents

PHASEMaterial

Surface characteristics that determine the acoustic properties of an object.

Declaration

class PHASEMaterial

Mentioned in

Overview

To specify the physical texture of a sound source or occluder, define the materials argument of the PHASEShape initializer, init(engine:mesh:materials:). The PHASEMaterialPreset contains the surface types with which you define the preset argument of this class’s init(engine:preset:) initializer.

Topics

Creating a Material

See Also

Soundscape Creation