PHASEObject
An object in the scene.
Declaration
class PHASEObjectMentioned in
Overview
This class models a member of your app’s scene by defining a 3D position and orientation.
The following subclasses derive from this class:
- PHASESource
An object that plays audio from a 3D location and orientation in a scene.
- PHASEListener
A central point of reference that defines the area within the scene that’s most audible to the user.
- PHASEOccluder
An object with a shape and position that blocks audio from reaching the listener.
The children array holds instances of this class to position and orient them relatively.