Contents

PHASEObject

An object in the scene.

Declaration

class PHASEObject

Mentioned in

Overview

This class models a member of your app’s scene by defining a 3D position and orientation.

The following subclasses derive from this class:

PHASESource

An object that plays audio from a 3D location and orientation in a scene.

PHASEListener

A central point of reference that defines the area within the scene that’s most audible to the user.

PHASEOccluder

An object with a shape and position that blocks audio from reaching the listener.

The children array holds instances of this class to position and orient them relatively.

Topics

Creating an Object

Managing the Hierarchy

Defining a Pose

Inspecting the Orientation

See Also

Soundscape Creation