CustomMaterial.Metallic
An object that defines an entity’s reflectiveness.
Declaration
struct MetallicOverview
In physically based rendering, the metallic property represents the reflectiveness of an entity. Use this object to specify whether an entity displays metallic qualities and reflects the surrounding environment.
For more information on using metallic values in a custom material, see metallic.
Topics
Creating a metallic object
Accessing metallic data
See Also
Custom material types
CustomMaterial.CustomCustomMaterial.CustomMaterialTextureCustomMaterial.LightingModelCustomMaterial.BaseColorCustomMaterial.RoughnessCustomMaterial.NormalCustomMaterial.EmissiveColorCustomMaterial.BlendingCustomMaterial.OpacityCustomMaterial.AmbientOcclusionCustomMaterial.SpecularCustomMaterial.ClearcoatCustomMaterial.ClearcoatNormalCustomMaterial.ResourceStorageCustomMaterial.TextureCoordinateTransform