Contents

CustomMaterial.ResourceStorage

A container for resources that will be encoded into a CustomMaterial’s custom uniforms argument buffer.

Declaration

struct ResourceStorage<UniformsType>

Overview

An object of this type is passed to you in the callback closure passed to withMutableUniforms(ofType:stage:_:) and allows you to set TextureResource values within your custom uniforms argument buffer.

Topics

Subscripts

See Also

Custom material types