rotate(toAxisAngle:duration:)
Creates an action that rotates the node to an absolute angle around a specified axis.
Declaration
class func rotate(toAxisAngle axisAngle: SCNVector4, duration: TimeInterval) -> SCNActionParameters
- axisAngle:
A four-component vector whose first three components are a vector in the node’s local coordinate space specifying an axis and whose fourth component is the amount to rotate the node counterclockwise around that axis, in radians.
- duration:
The duration, in seconds, of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s rotation property animates to the new angle.
This action is not reversible; the reverse of this action has the same duration but does not change anything.