Contents

rotate(toAxisAngle:duration:)

Creates an action that rotates the node to an absolute angle around a specified axis.

Declaration

class func rotate(toAxisAngle axisAngle: SCNVector4, duration: TimeInterval) -> SCNAction

Parameters

  • axisAngle:

    A four-component vector whose first three components are a vector in the node’s local coordinate space specifying an axis and whose fourth component is the amount to rotate the node counterclockwise around that axis, in radians.

  • duration:

    The duration, in seconds, of the animation.

Return Value

A new action object.

Discussion

When the action executes, the node’s rotation property animates to the new angle.

This action is not reversible; the reverse of this action has the same duration but does not change anything.

See Also

Creating Actions That Rotate a Node