Contents

rotate(by:around:duration:)

Creates an action that rotates the node by an angle around a specified axis.

Declaration

class func rotate(by angle: CGFloat, around axis: SCNVector3, duration: TimeInterval) -> SCNAction

Parameters

  • angle:

    The amount to rotate the node counterclockwise around the specified axis, in radians.

  • axis:

    A vector in the node’s local coordinate space whose direction specifies the axis of rotation.

  • duration:

    The duration, in seconds, of the animation.

Return Value

A new action object.

Discussion

When the action executes, the node’s rotation property animates to the new angle.

This action is reversible; the reverse is created as if the following code had been executed:

[SCNAction rotateByAngle: -angle aroundAxis: axis duration: sec];

See Also

Creating Actions That Rotate a Node