rotate(by:around:duration:)
Creates an action that rotates the node by an angle around a specified axis.
Declaration
class func rotate(by angle: CGFloat, around axis: SCNVector3, duration: TimeInterval) -> SCNActionParameters
- angle:
The amount to rotate the node counterclockwise around the specified axis, in radians.
- axis:
A vector in the node’s local coordinate space whose direction specifies the axis of rotation.
- duration:
The duration, in seconds, of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s rotation property animates to the new angle.
This action is reversible; the reverse is created as if the following code had been executed:
[SCNAction rotateByAngle: -angle aroundAxis: axis duration: sec];