SCNMatrix4FromGLKMatrix4(_:)
Returns a SceneKit matrix corresponding to a GLKit matrix.
Declaration
func SCNMatrix4FromGLKMatrix4(_ mat: GLKMatrix4) -> SCNMatrix4func SCNMatrix4FromGLKMatrix4(_ mat: GLKMatrix4) -> SCNMatrix4Parameters
- mat:
A GLKit matrix.
Return Value
A SceneKit matrix representing the same 3D transformation.