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SCNMatrix4FromGLKMatrix4(_:)

Returns a SceneKit matrix corresponding to a GLKit matrix.

Declaration

func SCNMatrix4FromGLKMatrix4(_ mat: GLKMatrix4) -> SCNMatrix4
func SCNMatrix4FromGLKMatrix4(_ mat: GLKMatrix4) -> SCNMatrix4

Parameters

  • mat:

    A GLKit matrix.

Return Value

A SceneKit matrix representing the same 3D transformation.

See Also

Converting Matrix Types