Contents

Ramp Horizontal

A left-to-right linear value ramp (gradient) generator.

Parameter Types

Parameter descriptions

Left

The left value of the interpolation.

Right

The right value of the interpolation.

Texture Coordinates

The 2D coordinate at which the data is read in order to map the texture onto a surface. The default is to use the current UV coordinates, in which U is the horizontal axis and V is the vertical axis.

Discussion

This node uses interpolation to create a horizontal ramp or gradient from two values. Any point within the output ramp is a mix of the two values. A given point is more similar to the value that its horizontal position is closer to. Below is a an example of a simple node graph that uses Ramp Horizontal to create a color gradient:

[Image]

The image below shows the resulting texture, along with the color values on either side:

[Image]

See Also

Nodes