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changeCharge(to:duration:)

Creates an action that changes the charge of a node’s physics body to a new value.

Declaration

class func changeCharge(to v: Float, duration: TimeInterval) -> SKAction

Parameters

  • v:

    The new charge of the physics body.

  • duration:

    The duration of the animation.

Return Value

A new action object.

Discussion

When the action executes, the physics body’s charge property animates from its current value to its new value.

This action is not reversible.

See Also

Animating Properties of a Node’s Physics Body