init(texture:size:)
Initializes a textured sprite using an existing texture object but with a specified size.
Declaration
convenience init(texture: SKTexture?, size: CGSize)Parameters
- texture:
A SpriteKit texture.
- size:
The size of the sprite in points.
Return Value
A newly initialized sprite object.
Discussion
The sprite is initialized using the texture, but the texture’s dimensions are not used. Instead, the size passed into the constructor method is used.