Contents

texture

The texture used to draw the sprite.

Declaration

var texture: SKTexture? { get set }

Discussion

If the value is nil, the sprite is drawn as a single-color rectangle using its color property. Otherwise, the texture is used to draw the sprite. The related properties affect how the texture is applied.

SpriteKit automatically generates a texture for sprites when they are initialized with init(imageNamed:).

See Also

Creating a Sprite from a Texture