Contents

init(tileSet:columns:rows:tileSize:)

Creates and initializes a tile map node using the provided tile set with a specified number of columns and rows.

Declaration

init(tileSet: SKTileSet, columns: Int, rows: Int, tileSize: CGSize)

Parameters

  • tileSet:

    The tile set that is used to render the tiles

  • columns:

    The number of columns in the map

  • rows:

    The number of rows in the map

  • tileSize:

    The size of each tile in points

Return Value

A new tile map node.

Discussion

Creates an empty tile map.

For a grid set type, the overall size in points of the node will be numberOfColumns * tileSize.width wide and numberOfRows * tileSize.height high.

See Also

Creating a Tile Map