tileMapNodes(tileSet:columns:rows:tileSize:from:tileTypeNoiseMapThresholds:)
Creates a tile map node by allowing a Gknoisemap to choose its tiles.
Declaration
class func tileMapNodes(tileSet: SKTileSet, columns: Int, rows: Int, tileSize: CGSize, from noiseMap: GKNoiseMap, tileTypeNoiseMapThresholds thresholds: [NSNumber]) -> [SKTileMapNode]