BaseEquipmentState A state for equipment that contains no equipment-specific data. Declarationstruct BaseEquipmentState TopicsCreating an equipment stateinit(parentID:seatControl:pose:boundingBox:)init(parentID:seatControl:pose:entity:)Getting the parent equipmentparentIDRendering the equipmentboundingBoxposeControlling the equipmentlockedByseatControl RelationshipsConforms ToBitwiseCopyableCopyableEquatableEquipmentStateEscapableMutableEquipmentStateSendableSendableMetatype See AlsoEquipmentImplementing playing card overlap and physical characteristicsEquipmentEquipmentCollectionEntityEquipmentEquipmentIdentifierEquipmentStateEquipmentStateCollectionCustomEquipmentStateMutableEquipmentStateCardStateDieStateRawValueStateControllingSeats