TabletopAction
A protocol for objects that describe an action in a tabletop game.
Declaration
protocol TabletopActionTopics
Getting the player
Getting game-specific information
Moving equipment
Changing equipment state properties
updateEquipment(_:faceUp:seatControl:pose:boundingBox:context:)updateEquipment(_:rawValue:seatControl:pose:boundingBox:context:)updateEquipment(_:seatControl:pose:boundingBox:context:)updateEquipment(_:state:context:)updateEquipment(_:state:context:)updateEquipment(_:state:context:)updateEquipment(_:state:context:)updateEquipment(_:value:seatControl:pose:boundingBox:context:)
Taking turns
setTurn(forSeat:context:)setTurn(forSeats:context:)setTurn(forSeats:context:)setTurn(matching:context:)setTurn(matching:context:)