AUGraphAddNode(_:_:_:)
Adds a node to an audio processing graph.
Declaration
func AUGraphAddNode(_ inGraph: AUGraph, _ inDescription: UnsafePointer<AudioComponentDescription>, _ outNode: UnsafeMutablePointer<AUNode>) -> OSStatusParameters
- inGraph:
The
AUGraphobject that you are adding a node to. - inDescription:
The
AudioComponentDescriptionobject used to find and open the audio unit that you are adding as a new node. - outNode:
The newly added node.
Return Value
A result code.
Discussion
Creates a node in an audio processing graph, using the supplied AudioComponentDescription object to find and open the audio unit for the node.
See Also
Audio Unit Processing Graph Services Functions
AUGraphAddRenderNotify(_:_:_:)AUGraphClearConnections(_:)AUGraphClose(_:)AUGraphConnectNodeInput(_:_:_:_:_:)AUGraphCountNodeInteractions(_:_:_:)AUGraphDisconnectNodeInput(_:_:_:)AUGraphGetCPULoad(_:_:)AUGraphGetIndNode(_:_:_:)AUGraphGetInteractionInfo(_:_:_:)AUGraphGetMaxCPULoad(_:_:)AUGraphGetNodeCount(_:_:)AUGraphGetNodeInfoSubGraph(_:_:_:)AUGraphGetNodeInteractions(_:_:_:_:)AUGraphGetNumberOfInteractions(_:_:)AUGraphInitialize(_:)