AUGraphInitialize(_:)
Initializes an audio processing graph.
Declaration
func AUGraphInitialize(_ inGraph: AUGraph) -> OSStatusParameters
- inGraph:
Return Value
A result code.
Discussion
Calling this function calls the AudioUnitInitialize function on each opened node or audio unit that is involved in a interaction. If a node is not involved, it is initialized after it becomes involved in an interaction.
A graph must be opened before it can be initialized.
See Also
Audio Unit Processing Graph Services Functions
AUGraphAddNode(_:_:_:)AUGraphAddRenderNotify(_:_:_:)AUGraphClearConnections(_:)AUGraphClose(_:)AUGraphConnectNodeInput(_:_:_:_:_:)AUGraphCountNodeInteractions(_:_:_:)AUGraphDisconnectNodeInput(_:_:_:)AUGraphGetCPULoad(_:_:)AUGraphGetIndNode(_:_:_:)AUGraphGetInteractionInfo(_:_:_:)AUGraphGetMaxCPULoad(_:_:)AUGraphGetNodeCount(_:_:)AUGraphGetNodeInfoSubGraph(_:_:_:)AUGraphGetNodeInteractions(_:_:_:_:)AUGraphGetNumberOfInteractions(_:_:)