AUGraphConnectNodeInput(_:_:_:_:_:)
Connects one node’s output to another node’s input.
Declaration
func AUGraphConnectNodeInput(_ inGraph: AUGraph, _ inSourceNode: AUNode, _ inSourceOutputNumber: UInt32, _ inDestNode: AUNode, _ inDestInputNumber: UInt32) -> OSStatusParameters
- inGraph:
- inSourceNode:
- inSourceOutputNumber:
- inDestNode:
- inDestInputNumber:
Return Value
A result code.
See Also
Audio Unit Processing Graph Services Functions
AUGraphAddNode(_:_:_:)AUGraphAddRenderNotify(_:_:_:)AUGraphClearConnections(_:)AUGraphClose(_:)AUGraphCountNodeInteractions(_:_:_:)AUGraphDisconnectNodeInput(_:_:_:)AUGraphGetCPULoad(_:_:)AUGraphGetIndNode(_:_:_:)AUGraphGetInteractionInfo(_:_:_:)AUGraphGetMaxCPULoad(_:_:)AUGraphGetNodeCount(_:_:)AUGraphGetNodeInfoSubGraph(_:_:_:)AUGraphGetNodeInteractions(_:_:_:_:)AUGraphGetNumberOfInteractions(_:_:)AUGraphInitialize(_:)