AUGraphGetIndNode(_:_:_:)
Gets the audio processing graph node at a given index.
Declaration
func AUGraphGetIndNode(_ inGraph: AUGraph, _ inIndex: UInt32, _ outNode: UnsafeMutablePointer<AUNode>) -> OSStatusParameters
- inGraph:
The
AUGraphobject to get the node from. - inIndex:
The index of the node to get.
- outNode:
On output, the node at the specified index.
Return Value
A result code.
Discussion
By using AUGraphGetNodeCount in conjunction with this call, you can iterate through the nodes of an audio processing graph.
See Also
Audio Unit Processing Graph Services Functions
AUGraphAddNode(_:_:_:)AUGraphAddRenderNotify(_:_:_:)AUGraphClearConnections(_:)AUGraphClose(_:)AUGraphConnectNodeInput(_:_:_:_:_:)AUGraphCountNodeInteractions(_:_:_:)AUGraphDisconnectNodeInput(_:_:_:)AUGraphGetCPULoad(_:_:)AUGraphGetInteractionInfo(_:_:_:)AUGraphGetMaxCPULoad(_:_:)AUGraphGetNodeCount(_:_:)AUGraphGetNodeInfoSubGraph(_:_:_:)AUGraphGetNodeInteractions(_:_:_:_:)AUGraphGetNumberOfInteractions(_:_:)AUGraphInitialize(_:)