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GLKMatrix3Add(_:_:)

Returns a new 3x3 matrix created by performing a component-wise addition of two matrices.

Declaration

func GLKMatrix3Add(_ matrixLeft: GLKMatrix3, _ matrixRight: GLKMatrix3) -> GLKMatrix3

Parameters

  • matrixLeft:

    The first matrix.

  • matrixRight:

    The second matrix.

Return Value

A new matrix whose components each represent the sum of the components found in the same positions of the two source matrices.

See Also

Performing Mathematical Operations on Matrices