PhysicallyBasedMaterial.Clearcoat
An object that defines the intensity of an entity’s clear, shiny coating.
Declaration
struct ClearcoatOverview
A clearcoat is a separate layer of transparent specular highlights used to simulate a clear coating, like on a car or the surface of lacquered objects.
Topics
Creating a clearcoat object
Accessing clearcoat values
See Also
Realistic materials
Applying realistic material and lighting effects to entitiesGenerating procedural texturesPhysicallyBasedMaterialPhysicallyBasedMaterial.BaseColorPhysicallyBasedMaterial.RoughnessPhysicallyBasedMaterial.MetallicPhysicallyBasedMaterial.NormalPhysicallyBasedMaterial.BlendingPhysicallyBasedMaterial.AmbientOcclusionPhysicallyBasedMaterial.SpecularPhysicallyBasedMaterial.SheenColorPhysicallyBasedMaterial.ClearcoatRoughnessPhysicallyBasedMaterial.AnisotropyLevelPhysicallyBasedMaterial.AnisotropyAnglePhysicallyBasedMaterial.EmissiveColor