PhysicallyBasedMaterial.SheenColor
An object that defines the color of an entity’s sheen.
Declaration
struct SheenColorOverview
Use sheen to add specular highlights that simulate subtle reflections, like the ones that occur on materials such as fabrics. Use this object to define the color of the highlights.
Topics
Creating a sheen color
Accessing texture data
Initializers
Instance Properties
See Also
Realistic materials
Applying realistic material and lighting effects to entitiesGenerating procedural texturesPhysicallyBasedMaterialPhysicallyBasedMaterial.BaseColorPhysicallyBasedMaterial.RoughnessPhysicallyBasedMaterial.MetallicPhysicallyBasedMaterial.NormalPhysicallyBasedMaterial.BlendingPhysicallyBasedMaterial.AmbientOcclusionPhysicallyBasedMaterial.SpecularPhysicallyBasedMaterial.ClearcoatPhysicallyBasedMaterial.ClearcoatRoughnessPhysicallyBasedMaterial.AnisotropyLevelPhysicallyBasedMaterial.AnisotropyAnglePhysicallyBasedMaterial.EmissiveColor