NSOpenGLCPGPUFragmentProcessing
The CPU is currently processing fragments with the GPU. You can get this state.
Declaration
static const NSOpenGLContextParameter NSOpenGLCPGPUFragmentProcessing;See Also
Deprecated
NSOpenGLCPSwapIntervalNSOpenGLCPSurfaceOrderNSOpenGLCPSurfaceOpacityNSOpenGLCPSurfaceBackingSizeNSOpenGLCPReclaimResourcesNSOpenGLCPCurrentRendererIDNSOpenGLCPGPUVertexProcessingNSOpenGLCPHasDrawableNSOpenGLCPMPSwapsInFlightNSOpenGLCPSwapRectangleNSOpenGLCPSwapRectangleEnableNSOpenGLCPRasterizationEnableNSOpenGLCPStateValidationNSOpenGLCPSurfaceSurfaceVolatile