addAttribute(withName:format:type:data:stride:time:)
Declaration
func addAttribute(withName name: String, format: MDLVertexFormat, type: String, data: Data, stride: Int, time: TimeInterval)See Also
Working with Vertex Data
boundingBoxsubmeshesvertexBuffersvertexCountvertexDescriptorallocatoraddAttribute(withName:format:)addAttribute(withName:format:type:data:stride:)removeAttributeNamed(_:)replaceAttributeNamed(_:with:)updateAttributeNamed(_:with:)addUnwrappedTextureCoordinates(forAttributeNamed:)vertexAttributeData(forAttributeNamed:)vertexAttributeData(forAttributeNamed:as:)