addUnwrappedTextureCoordinates(forAttributeNamed:)
Declaration
func addUnwrappedTextureCoordinates(forAttributeNamed textureCoordinateAttributeName: String)See Also
Working with Vertex Data
boundingBoxsubmeshesvertexBuffersvertexCountvertexDescriptorallocatoraddAttribute(withName:format:)addAttribute(withName:format:type:data:stride:)addAttribute(withName:format:type:data:stride:time:)removeAttributeNamed(_:)replaceAttributeNamed(_:with:)updateAttributeNamed(_:with:)vertexAttributeData(forAttributeNamed:)vertexAttributeData(forAttributeNamed:as:)