NSOpenGLPFAAccelerated
A Boolean attribute. If present, this attribute indicates that only hardware-accelerated renderers are considered. If not present, accelerated renderers are still preferred.
Declaration
var NSOpenGLPFAAccelerated: Int { get }See Also
Constants
NSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxBuffersNSOpenGLPFAAuxDepthStencilNSOpenGLPFABackingStoreNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFAColorSizeNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMaximumPolicyNSOpenGLPFAMinimumPolicy