NSOpenGLPFABackingStore
A Boolean attribute. If present, this attribute indicates that OpenGL only considers renderers that have a back color buffer the full size of the drawable (regardless of window visibility) and that guarantee the back buffer contents to be valid after a call to NSOpenGLContext object’s Flushbuffer().
Declaration
var NSOpenGLPFABackingStore: Int { get }See Also
Constants
NSOpenGLPFAAcceleratedNSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxBuffersNSOpenGLPFAAuxDepthStencilNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFAColorSizeNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMaximumPolicyNSOpenGLPFAMinimumPolicy