NSOpenGLPFAColorSize
Value is a nonnegative buffer size specification. A color buffer that most closely matches the specified size is preferred. If unspecified, OpenGL chooses a color size that matches the screen.
Declaration
var NSOpenGLPFAColorSize: Int { get }See Also
Constants
NSOpenGLPFAAcceleratedNSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxBuffersNSOpenGLPFAAuxDepthStencilNSOpenGLPFABackingStoreNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMaximumPolicyNSOpenGLPFAMinimumPolicy