NSOpenGLPFAMaximumPolicy
A Boolean attribute. If present, this attribute indicates that the pixel format choosing policy is altered for the color, depth, and accumulation buffers such that, if a nonzero buffer size is requested, the largest available buffer is preferred.
Declaration
var NSOpenGLPFAMaximumPolicy: Int { get }See Also
Constants
NSOpenGLPFAAcceleratedNSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxBuffersNSOpenGLPFAAuxDepthStencilNSOpenGLPFABackingStoreNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFAColorSizeNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMinimumPolicy