NSOpenGLPFAAuxBuffers
Value is a nonnegative integer that indicates the desired number of auxiliary buffers. Pixel formats with the smallest number of auxiliary buffers that meets or exceeds the specified number are preferred.
Declaration
var NSOpenGLPFAAuxBuffers: Int { get }See Also
Constants
NSOpenGLPFAAcceleratedNSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxDepthStencilNSOpenGLPFABackingStoreNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFAColorSizeNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMaximumPolicyNSOpenGLPFAMinimumPolicy