NSOpenGLPFARendererID
Declaration
var NSOpenGLPFARendererID: Int { get }Discussion
Value is a nonnegative renderer ID number. OpenGL renderers that match the specified ID are preferred. Constants to select specific renderers are provided in the CGLRenderers.h header of the OpenGL framework. Of note is kCGLRendererGenericID which selects the Apple software renderer. The other constants select renderers for specific hardware vendors.
See Also
Constants
NSOpenGLPFAAcceleratedNSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxBuffersNSOpenGLPFAAuxDepthStencilNSOpenGLPFABackingStoreNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFAColorSizeNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMaximumPolicy