NSOpenGLPFASampleAlpha
A Boolean attribute. If present and used with Nsopenglpfasamplebuffers and Nsopenglpfasamplebuffers, this attribute hints to OpenGL to update multi-sample alpha values to ensure the most accurate rendering. If pixel format is not requesting antialiasing then this hint does nothing.
Declaration
var NSOpenGLPFASampleAlpha: Int { get }See Also
Constants
NSOpenGLPFAAcceleratedNSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxBuffersNSOpenGLPFAAuxDepthStencilNSOpenGLPFABackingStoreNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFAColorSizeNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMaximumPolicy