NSOpenGLPFASupersample
Declaration
var NSOpenGLPFASupersample: Int { get }Discussion
A Boolean attribute. If present and used with NSOpenGLPFASampleBuffers and NSOpenGLPFASamples, this attribute hints to OpenGL to prefer super-sampling. Super-sampling will process fragments with a texture sample per fragment and would likely be slower than multi-sampling. If the pixel format is not requesting anti-aliasing, this hint does nothing.
See Also
Constants
NSOpenGLPFAAcceleratedNSOpenGLPFAAcceleratedComputeNSOpenGLPFAAccumSizeNSOpenGLPFAAllRenderersNSOpenGLPFAAllowOfflineRenderersNSOpenGLPFAAlphaSizeNSOpenGLPFAAuxBuffersNSOpenGLPFAAuxDepthStencilNSOpenGLPFABackingStoreNSOpenGLPFAClosestPolicyNSOpenGLPFAColorFloatNSOpenGLPFAColorSizeNSOpenGLPFADepthSizeNSOpenGLPFADoubleBufferNSOpenGLPFAMaximumPolicy