Contents

GLKQuaternion

Overview

The GLKQuaternion type defines a structure that represents a quaternion. A quaternion is defined by a scalar component s and an XYZ vector v. Quaternions are often used in graphics programming as a compact representation of a rotation of an object in three dimensions.

The functions that manipulate GLKQuaternion structures treat the inputs as immutable, instead returning a new quaternion that represent the results of the operation.

Topics

Creating Quaternions

Retrieving Information About a Quaternion

Performing Mathematical Operations on Quaternions

Applying Quaternions to Vectors

Data Types

Constants

See Also

Math Utilties